Monday, July 13, 2009
Well since our ace shooter is away for a few weeks (because of work) I’m here to take over the review of Battlefield 1943. Yerp, you read that right. EA is back again with their multiplayer only warfare since 1942 (the game, not the year of course).
The number of players have been downsize from 64 to 24. Why? I have no idea. It’s probably the upgrade of the in game physics such as blowing up the environment, or my personal favorite; blowing up walls to make a door. The game uses the Frostbite engine which we met before in Battlefield: Bad Company.
To be honest, I’m a noob in FPS games. However, I really like World War games (Medal of Honor Series, Battlefield 1942) and I look at this as a sign for me to make a return to FPS games. The problem is, this time, I’m equipped with DS3 (The PS3 Controller). In the 30 minutes, I couldn’t get a shot even though the enemy is right in front of me. The solution? Crouch. You’ll have better aiming and accuracy this way. (I know this is noob stuff. Damn you, recoil..)
There are 2 factions, the US Marine Corps and the Japanese Imperial Army and there are only 3 classes, just to simplify things. You’ve got the Scout (also count as the sniper), the Infantry (SMG and anti-tank) and the Rifleman (anti aircraft and infantry). There are also vehicles that you can use to take advantage on the battlefield such as Tank, Airplane, Boat and Jeep. Once you’re in control of the Airfield, you can call some Bombers to launch an air raid.
There 3 maps currently, Wake Island, Iwo Jima and Guadalcanal (read: sniper heaven). Just remember, if you're tired of running, hitch a ride.
Overall, it’s a fun game to play with your friends and headshot them. Yeah, tough love. I just can’t wait for 4th map to unlock. Air Superiority podewin.
Battlefield 1943 is already available for 360 and PS3 for 1200 MS Points/US$14.99. Coming soon for PC in September.